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	<title>Black&#38;White™ &#187; Information Theory</title>
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	<description>Explorations in Between</description>
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		<title>The Power of Digital Ecosystems</title>
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		<pubDate>Tue, 02 Mar 2010 13:24:03 +0000</pubDate>
		<dc:creator>Thomas Petersen</dc:creator>
				<category><![CDATA[Design]]></category>
		<category><![CDATA[Digital Philosophy]]></category>
		<category><![CDATA[Information Theory]]></category>
		<category><![CDATA[Innovation]]></category>
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		<category><![CDATA[Digital Ecosystem]]></category>
		<category><![CDATA[Ecosystem]]></category>

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		<description><![CDATA[When Sony introduced the PlayStation in 1994, it wasn’t at all obvious that they would be successful. Nintendo and Sega were already in fierce competition and, although their arena was the 16-bit market, they were much more experienced in selling consoles and games. One of the features that was radically different with the PlayStation was [...]]]></description>
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		<title>Slaves of the feed &#8211; This is not the realtime we&#8217;ve been looking for</title>
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		<pubDate>Tue, 15 Dec 2009 10:21:43 +0000</pubDate>
		<dc:creator>Thomas Petersen</dc:creator>
				<category><![CDATA[Digital Philosophy]]></category>
		<category><![CDATA[Information Theory]]></category>

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		<description><![CDATA[Let’s start with what most people probably can agree. Information is accumulating online. The amount of available information is increasing at an exponential rate, some say it doubles every second year. This mean that any illusion of being able to stay up to date with everything that is going on is utopian and has been [...]]]></description>
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